Events.js File
- var BB;
- (function (BB) {
- /**
- Global shared events through the ComBroker framework
- @class Events
- @constructor
- @return {Object} Global Events
- **/
- var EVENTS;
- (function (EVENTS) {
- /**
- event fires datagrid json event data chnaged / saved
- @event JSON_EVENT_ROW_CHANGED
- @param {Object} this
- @param {Object} caller the firing element
- @param {Number} alpha value
- **/
- EVENTS.JSON_EVENT_ROW_CHANGED = 'JSON_EVENT_ROW_CHANGED';
- /**
- Station polling time changes
- @event STATIONS_POLL_TIME_CHANGED
- @param {This} caller
- @param {Self} context caller
- @param {String}
- @static
- @final
- **/
- EVENTS.STATIONS_POLL_TIME_CHANGED = 'STATIONS_POLL_TIME_CHANGED';
- /**
- Theme changed
- @event THEME_CHANGED
- @param {This} caller
- @param {Self} context caller
- @param {String}
- @static
- @final
- **/
- EVENTS.THEME_CHANGED = 'THEME_CHANGED';
- /**
- Selected stack view
- @event SELECTED_STACK_VIEW
- @param {This} caller
- @param {Self} context caller
- @param {String}
- @static
- @final
- **/
- EVENTS.SELECTED_STACK_VIEW = 'SELECTED_STACK_VIEW';
- /**
- Selected block list updated
- @event SCENE_BLOCK_LIST_UPDATED
- @param {This} caller
- @param {Self} context caller
- @param {String}
- @static
- @final
- **/
- EVENTS.SCENE_BLOCK_LIST_UPDATED = 'SCENE_BLOCK_LIST_UPDATED';
- /**
- Scene item selected
- @event SCENE_ITEM_SELECTED
- @param {This} caller
- @param {Self} context caller
- @param {String}
- @static
- @final
- **/
- EVENTS.SCENE_ITEM_SELECTED = 'SCENE_ITEM_SELECTED';
- /**
- Scene loaded and ready event
- @event LOAD_SCENE
- @param {This} caller
- @param {Self} context caller
- @param {String}
- @static
- @final
- **/
- EVENTS.LOAD_SCENE = 'LOAD_SCENE';
- /**
- Scene zoom in event
- @event SCENE_ZOOM_IN
- @param {This} caller
- @param {Self} context caller
- @param {String}
- @static
- @final
- **/
- EVENTS.SCENE_ZOOM_IN = 'SCENE_ZOOM_IN';
- /**
- Scene zoom out event
- @event SCENE_ZOOM_OUT
- @param {This} caller
- @param {Self} context caller
- @param {String}
- @static
- @final
- **/
- EVENTS.SCENE_ZOOM_OUT = 'SCENE_ZOOM_OUT';
- /**
- Scene reset event
- @event SCENE_ZOOM_RESET
- @param {This} caller
- @param {Self} context caller
- @param {String}
- @static
- @final
- **/
- EVENTS.SCENE_ZOOM_RESET = 'SCENE_ZOOM_RESET';
- /**
- push top scene
- @event SCENE_PUSH_TOP
- @param {This} caller
- @param {Self} context caller
- @param {String}
- @static
- @final
- **/
- EVENTS.SCENE_PUSH_TOP = 'SCENE_PUSH_TOP';
- /**
- push bottom scene
- @event SCENE_PUSH_BOTTOM
- @param {This} caller
- @param {Self} context caller
- @param {String}
- @static
- @final
- **/
- EVENTS.SCENE_PUSH_BOTTOM = 'SCENE_PUSH_BOTTOM';
- /**
- Scene editor removed event
- @event SCENE_EDITOR_REMOVE
- @param {This} caller
- @param {Self} context caller
- @param {String}
- @static
- @final
- **/
- EVENTS.SCENE_EDITOR_REMOVE = 'SCENE_EDITOR_REMOVE';
- /**
- scene item removed event
- @event SCENE_ITEM_REMOVE
- @param {This} caller
- @param {Self} context caller
- @param {String}
- @static
- @final
- **/
- EVENTS.SCENE_ITEM_REMOVE = 'SCENE_ITEM_REMOVE';
- /**
- exited the startup wizard event
- @event WIZARD_EXIT
- @param {This} caller
- @param {Self} context caller
- @param {String}
- @static
- @final
- **/
- EVENTS.WIZARD_EXIT = 'WIZARD_EXIT';
- /**
- new scene added event
- @event NEW_SCENE_ADD
- @param {This} caller
- @param {Self} context caller
- @param {String}
- @static
- @final
- **/
- EVENTS.NEW_SCENE_ADD = 'NEW_SCENE_ADD';
- /**
- scene list updated
- @event SCENE_LIST_UPDATED
- @param {This} caller
- @param {Self} context caller
- @param {String}
- @static
- @final
- **/
- EVENTS.SCENE_LIST_UPDATED = 'SCENE_LIST_UPDATED';
- /**
- scene undo event
- @event SCENE_UNDO
- @param {This} caller
- @param {Self} context caller
- @param {String}
- @static
- @final
- **/
- EVENTS.SCENE_UNDO = 'SCENE_UNDO';
- /**
- scene redo event
- @event SCENE_REDO
- @param {This} caller
- @param {Self} context caller
- @param {String}
- @static
- @final
- **/
- EVENTS.SCENE_REDO = 'SCENE_REDO';
- /**
- removing scene (not removed yet)
- @event REMOVING_SCENE
- @param {This} caller
- @param {Self} context caller
- @param {String}
- @static
- @final
- **/
- EVENTS.REMOVING_SCENE = 'REMOVING_SCENE';
- /**
- scene already removed
- @event REMOVED_SCENE
- @param {This} caller
- @param {Self} context caller
- @param {String}
- @static
- @final
- **/
- EVENTS.REMOVED_SCENE = 'REMOVED_SCENE';
- /**
- removing resource (not removed yet)
- @event REMOVING_RESOURCE
- @param {This} caller
- @param {Self} context caller
- @param {String}
- @static
- @final
- **/
- EVENTS.REMOVING_RESOURCE = 'REMOVING_RESOURCE';
- /**
- resource removed
- @event REMOVED_RESOURCE
- @param {This} caller
- @param {Self} context caller
- @param {String}
- @static
- @final
- **/
- EVENTS.REMOVED_RESOURCE = 'REMOVED_RESOURCE';
- /**
- added resource
- @event ADDED_RESOURCE
- @param {This} caller
- @param {Self} context caller
- @param {String}
- @static
- @final
- **/
- EVENTS.ADDED_RESOURCE = 'ADDED_RESOURCE';
- /**
- Custom events fired when a mouse hovers over canvas
- @event MOUSE_ENTERS_CANVAS
- @param {This} caller
- @param {Self} context caller
- @param {Event} event
- @static
- @final
- **/
- EVENTS.MOUSE_ENTERS_CANVAS = 'MOUSE_ENTERS_CANVAS';
- /**
- Custom event fired when a font settings changed
- @event FONT_SELECTION_CHANGED
- @param {This} caller
- @param {Self} context caller
- @param {Event} edata
- @static
- @final
- **/
- EVENTS.FONT_SELECTION_CHANGED = 'FONT_SELECTION_CHANGED';
- /**
- campaign list completed loading
- @event CAMPAIGN_LIST_LOADED
- @param {This} caller
- @param {Self} context caller
- @param {String}
- @static
- @final
- **/
- EVENTS.CAMPAIGN_LIST_LOADING = 'CAMPAIGN_LIST_LOADED';
- })(EVENTS = BB.EVENTS || (BB.EVENTS = {}));
- })(BB || (BB = {}));
- //# sourceMappingURL=Events.js.map